Hey there: Probably a stupid question, but I'm having trouble finding how to do this. Feeling stupid I guess: Can someone direct me on how to 'install' afermarket/custom maps in C&C Generals:ZH. I downloaded the maps, put the tga and map files in what appeared to be the appropriate directories.
They won't show up as playable maps on the list. None of the custom maps had any directions on them other than 'drop in the directory'. Did that, didn't work. I must be missing something and I'm too dense to figure it out. The.tga files don't go into their own directory. They (custom map.tga's) go into the same directory that the.map files are located.
I've changed the default location of MyDocuments from the original install, so I forget which directory they go into. It will end up named 'Command and Conquer Generals Zero Hour Data' (for Zero Hour, of course). But, if I recall correctly, you have to make a directory called Maps under the aforementioned directory.
Then make a folder named exactly what the.map is named (except for the extension). Extract folder contents into said folder. Also remember that plain vanilla C&C maps aren't compatible with the Zero Hour game and vice versa. I had the same trouble you did a couple of years ago and when I finally figured it out I installed around 150 maps for Zero Hour. Once you get it figured out, let me know and I'll zip up the whole damned lot for you and shoot it your way.
You can just extract it into the proper directory. Oh yeah, in case you don't know, some maps don't contain AI.
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This means that you'll install the map, start playing it and start to wonder why computer opponents aren't coming at you. It sucks to spend an hour and a half building up a base only to realize that there's no one to fight.
Digitali, you would be my best friend for at least 15-20 minutes if you were to zip that and kick it on down my way. If you'd like, throw it through gmail at me (email's in the profile). I believe gmail limits each individual attachment size to something like 10MB. So if it's not too much hassle to break it up, can you do that?
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I dunno how big of a total filesize we're talking about for the whole shootin-match, but let me know how I might get my mits on that. Regarding AI: Yep, I was aware of that.
Ipos 4 keygen gratis. NProject is a bonus map for Command & Conquer: Generals - Zero Hour created. This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI. Features:. Almost perfect Zero Hour. It is what Zero Hour should have been in the first time, keeping the game's original look while greatly improving its content.
Tons of bugs and exploits were fixed, the balance has been improved and retoned and the AI has been improved sightly. NProject Mod is the best patch mod you can get for Zero Hour. Enabled Boss General to be played in skirmish and multiplayer with balance and playability added so it is not overpowered. More than 35 new units, structures, upgrades, and special abilities. These new things were added to give each specific General more choices in tactics and preserve the balance among all factions. More than 15 new maps for skirmish and multiplayer with improved AI.
All existing maps also have been improved with better pathfinding, enhanced AI, and less lag. The Generals Challenge missions also have been enhanced, including the new Demolition General mission. Small changes that makes big things. Several minor fixes and improvement have been applied as well. From the things like destructible props and trees, several improved explosion particles, to necessary model improvements. Expanded option menu, enabled the anti-aliasing, language filter, and draw cursor settings. Integrated WorldBuilder Mesh Mold Tool, with several template shapes help the mappers.
How to install: Unpack the archive and use n5p29-nprojectbeta-v208.exe to install the game. Then extract the contents of the update (n5p29-nprojectbeta-v2081-fixed2.zip) into the folder with the game and agree to replace files. Popular files for Command & Conquer: Generals - Zero Hour Name Type Size Date Total 7 days mod 325.4 MB 4K 616 mod 534.1 MB 2/15/2014 41.8K 295 mod 563.2 MB 4/30/2016 57.4K 147 mod 740.1 MB 4/26/2017 41.3K 131 mod 7.1 MB 10/5/2015 4.6K 100 patch 17.5 MB 4/15/2005 6.2K 86 mod 300.4 MB 6/1/2014 57.5K 82 mod 63 MB 4/26/2017 1.9K 70 mod 106.2 MB 4/26/2017 39.6K 62 mod 434 MB 4/26/2017 21.3K 52 mod 26.9 MB 6/23/2018 353 49 mod 145.6 MB 7/17/2016 34.2K 43 mod 1176.2 MB 2/20/2017 1.1K 41 mod 273.6 MB 6/21/2018 293 39 mod 170.1 MB 7/18/2016 10.6K 37 mod 700.7 MB 7/17/2016 2.3K 35.
Attach signature (signatures can be changed in profile) close For the first time ever, I have collected over 3000 maps at this point, but this is definitely the last time I am updating the huge map packs for Generals and Zero Hour. All files have been tested and are 100% virus free.
946 Generals Maps: 1900 Zero Hour Maps: 180 Generals/Zero Hour Mission Maps (including the lost Generals map 'Black Sheep') Download: The.7z files can be opened either with WinRAR, 7-Zip or PowerArchiver. Not all versions of WinRAR can open.7z files correctly. I cannot guarantee that all maps will work regardless if there are missing files for those maps. When you place those skirmish or mission maps, the location of putting them is as according to OS. For XP users: Generals Maps: C: Documents and Settings your user name My Documents Command and Conquer Generals Data Maps Zero Hour Maps: C: Documents and Settings your user name My Documents Command and Conquer Generals Zero Hour Data Maps For Vista users: Generals Maps: C: Users your user name AppData Roaming Command and Conquer Generals Data Maps Zero Hour Maps: C: Users your user name AppData Roaming Command and Conquer Generals Zero Hour Data Maps For mission maps, all you have to do is to extract them into 'My Documents' folder regardless of which OS you are using. Credits to all the people of the CNC community who made those skirmish and mission maps especially the former EA Pacific dev team. Please note this: To add something about the map pack, please do not attempt to put all maps into the map folder, otherwise the program will slow down, unless if you have a fast PC.
It appears the limit amount of placing custom skirmish and mission maps into the map folder is at least one hundred. Despite the numerous amount of maps, you probably don't have all the time to play all of them. You should decide which good maps you want to play and put them in the map folder.
With all that being said, enjoy playing those maps. Last edited by purplescrin on Tue Oct 27, 2009 6:58 pm; edited 3 times in total QUICKEDIT. Attach signature (signatures can be changed in profile) close Unbelievable.
Who can possibly need 2507 maps?! Amazing, but 'No Thanks', a top 5 would be better - I'd play those. QUICKEDIT Display posts from previous: Page 1 of 1 3 Posts:: » » » Jump to: You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum. Avid pro tools 11 torrent mac.
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The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please with all details and we will consider its re-activation. This mod brings you to the epic battle of humanity and the aliens from outer space called The Keruge, USA, GLA, CHINA Generals have all pooled their factions resources onto their side and fighting together to defeat this evil menace. If you would like to help me, e-mail me or message me. This picture goes to the credit of UmbrellaSecrets. This is a picture of an alien looking up to the mothership, (The thing they worship for their religion believing it will bring peace to their society) If you would like to help me, e-mail me or message me.
7,953 downloads Uploaded: New music and sounds are included for some units. This mod will take the fight to the sea in huge naval battles between submarines, destroyers, battleships and gunboats.
It will take fighting in the sky to new levels with a broad variety of aircraft and helicopters. The GLA can now participate in these fights, but the real battle will take place on the ground, engaging mammoth overlords, light vipers and specialized infantry units.
With tons of new and improved units to play with, Destructive Forces will keep you busy for hours! Skirmish is supported.
Command And Conquer Generals Zero Hour Maps
This mod does what Zero Hour did to Generals, to Zero Hour! Each side is even more diverse than before, some Generals may be absolutely horrible against others, and some may be a fair fight. The only units that are shared. 230 downloads Uploaded: Super Powerful Demo General v1.0 Readme Changes 1. All Vehicles & Infantry Cheaper 3. All Vehicles & Infantry Build Faster 4. All Vehicles & Infantry Have a Large Guard Range 5. Apne sankat mochan hanuman.
Command And Conquer Generals Zero Hour Patch
The Workers automatically repair the base. “If they’re in it” 6. All Buildings Slightly Cheaper & Build Faster 7. The Junk Repair Upgrade Now Heals Vehicles Nearly Twice As Fast 8. You can now build 2 Jarmen Kells Instead of 1 9.
When you build a supply center, you automatically get 5 or 6 workers More changes in next version Mod Designed by Tim © 2011 Tim I’ve uploaded some more mods below http://www.box.net/shared/nlirbdu3gt48639lcviy.
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